Tuesday, 1 May 2018

Episode 4: Losing My Digital Fiction

Like all things digital, digital fiction is prone to obsolescence, and we're already losing key works. We chat about the evanescence of the medium, archiving digital fiction, and what we do as writers to make our works accessible for as long as possible - and whether we should even bother.

Links mentioned in this episode:
Podcasts (image coming!)

See Lyle's profile and work on her website, and Jordan's research and writing musings here.

Many thanks to Bangor University's School of Creative Studies & Media for use of their recording equipment and support of this podcast.

Produced by Lyle Skains & Jordan Glendenning. Music from Kurt James Werner.

Tuesday, 17 April 2018

Episode 3: Hypertext for the People

Hypertexts are one of the oldest and enduring forms of digital literature, dating from the 1st gen in 1987, to the explosion in indie games thanks to Twine. We chat about how hypertexts form the foundation of digital fiction, what role they play in culture, and we share some of our favorites.

Special shout out to Astrid Ensslin, Lyle's co-writer on our chapter on the history of hypertext, "Hypertext: From Storyspace to Twine" in The Bloomsbury Handbook of Electronic Literature. Her research into hypertext forms the backbone of our knowledge in this area!

Links mentioned in this episode:

This episode's "Pick a Card" topic:


See Lyle's profile and work on her website, and Jordan's research and writing musings here.

Many thanks to Bangor University's School of Creative Studies & Media for use of their recording equipment and support of this podcast.

Produced by Lyle Skains & Jordan Glendenning. Music from Kurt James Werner.

Tuesday, 3 April 2018

Episode 2: Interactive Fiction & Text Adventure Games



Interactive fiction (better known as text adventure games) is the forerunner of narrative-based video games. In this episode, we discuss the origins of IF, its commercial heyday, and what contemporary IF has become.

(Apologies for my voice - I'd been rather ill that week! -Lyle)

Links mentioned in this episode:

This episode's "Pick a Card" topic:


See Lyle's profile and work on her website, and Jordan's research and writing musings here.

Many thanks to Bangor University's School of Creative Studies & Media for use of their recording equipment and support of this podcast.

Produced by Lyle Skains & Jordan Glendenning. Music from Kurt James Werner.

Tuesday, 20 March 2018

Episode 1: You Already Read Digital Fiction

The term "digital fiction" may not be familiar to you, but the works probably are. "3rd generation" electronic literature often goes viral on social media; we enjoy it and pass it on without really thinking about what else is out there. But there's a lot else out there! In this episode, we discuss DF you may have already seen, and some you might want to look up.

Links mentioned in this episode:

This episode's "Pick a Card" topic:


See Lyle's profile and work on her website, and Jordan's research and writing musings here.

Many thanks to Bangor University's School of Creative Studies & Media for use of their recording equipment and support of this podcast.

Produced by Lyle Skains & Jordan Glendenning. Music from Kurt James Werner.

Tuesday, 6 March 2018

Introduction to the Wonderbox Podcast


We made the plunge into podcasting. It may be dangerous to just let us rabbit on about our favorite topic, but let's see where it goes, eh?

The Wonderbox Podcast (available on iTunes, Stitcher, and Podbean) is a twice-monthly discussion between me (Lyle Skains) and Jordan Glendenning. As you may know, I am a digital writer and researcher in the School of Creative Studies and Media at Bangor University in Wales, UK; Jordan is a PhD candidate with me, studying transmedia writing.

We’re delving into the wondrous world of digital fiction — wait, what’s digital fiction? Well, the academic definition from Bell et al in their Screed for Digital fiction on the Electronic Book Review is: "fiction written for and read on a computer screen that pursues its verbal, discursive and/or conceptual complexity through the digital medium, and would lose something of its aesthetic and semiotic function if it were removed from that medium”. What that boils down to is that digital fiction is created for and read on digital devices, and needs the digital medium in order to function — not just print stories that have been digitized, like e-books.

The first few episodes of the podcast look at the digital fiction you’re already reading (even if you’re not really aware of it), interactive fiction and text adventure games, hypertexts, digital archiving, writing digital fiction, transmedia fiction, locative fiction, and the overlap of literature and games.

Future episodes will include interviews and guests, and since this is a new podcast, we’re happy to get feedback on its content and direction, so please tweet @wonderboxpub, email podcast at wonderboxpublishing.com, and visit us on Facebook. We hope our ongoing discussions help you dive in to our favorite fictional form. Stay tuned, and click on!

Introduction to the Wonderbox Podcast

We made the plunge into podcasting. It may be dangerous to just let us rabbit on about our favorite topic, but let's see where it goe...